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COMP 2501 [0.5 credit] Computer Game Design and Development

Topics may include: user interaction in multiplayer games, representation of animated scenes, tools for game character development, special effects, sound programming, game AI, motion planning and control, collision detection and physics, digital rights management.
Includes: Experiential Learning Activity
Prerequisite(s): MATH 1104, COMP 1501, and COMP 2401.
Lectures three hours a week, tutorial one and a half hours a week.