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HCIN 5501 [0.5 credit] Virtual and Augmented Reality Technology

Research in and design of virtual/augmented reality systems. Applications, history, human factors, display and input hardware, and interaction techniques for navigation, selection and manipulation. Students develop and evaluate a VR/AR system using modern game engines and 3D hardware devices such as head-mounted displays.
Includes: Experiential Learning Activity
Also listed as ITEC 5208.