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SYSC 3303 [0.5 credit] Real-Time Concurrent Systems

Principles and practice of a systems engineering approach to the development of software for real-time, concurrent, distributed systems. Designing to achieve concurrency, performance, and robustness, using visual notations. Converting designs into programs. Introduction to hard real-time systems. Team project.
Includes: Experiential Learning Activity
Prerequisite(s): for students in the Faculty of Engineering and Design: (SYSC 2003 or SYSC 3310) and SYSC 2004. For students in Computer Science: COMP 2401 and COMP 2402.
Lectures three hours a week, laboratory two hours a week.