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COMP 4002 [0.5 credit] Real-Time 3D Game Engines


The design and implementation of game engines for real-time 3D games including topics such as camera control, environmental effects, articulated models, terrain, vegetation, collision detection, particles, emitters, triggers, portals, waypoints, mirrors, and shadows.
Prerequisite(s): COMP 2404 or SYSC 3010 or SYSC 3110.
Lectures three hours a week.

Mathematics and Statistics

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http://calendar.carleton.ca/undergrad/undergradprograms/mathematicsandstatistics/

...3806 , COMP 3806 (no longer offered), COMP 3800...3001 , ECON 4001 , ECON 4002 , ECON 4004 , ECON...

Biology

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...3500 , TSES 4001 , TSES 4002 , TSES 4003 , TSES...BIOL, BIT, CHEM, CIVE, COMP, ECOR, ELEC, ENSC...