COMP 4002 [0.5 credit] Real-Time 3D Game Engines
The design and implementation of game engines for real-time 3D games including topics such as camera control, environmental effects, articulated models, terrain, vegetation, collision detection, particles, emitters, triggers, portals, waypoints, mirrors, and shadows.
Mathematics and Statistics
Undergraduate Calendar
http://calendar.carleton.ca/undergrad/undergradprograms/mathematicsandstatistics/
...3806 , COMP 3806 (no longer offered), COMP 3800...3001 , ECON 4001 , ECON 4002 , ECON 4004 , ECON...
Biology
Undergraduate Calendar
http://calendar.carleton.ca/undergrad/undergradprograms/biology/
...3500 , TSES 4001 , TSES 4002 , TSES 4003 , TSES...BIOL, BIT, CHEM, CIVE, COMP, ECOR, ELEC, ENSC...