IMD 2006 [0.5 credit] Introduction to Game Design and Development
Basic concepts in the design and development of computer games, including: fundamentals of production cycle, genres, gameplay and game mechanics, story and character development, level design, artificial intelligence for games, game user interface, and common development tools.
Includes: Experiential Learning Activity
Prerequisite(s): BIT 2400 and second-year standing in the IMD program.
Lecture three hours a week, tutorial/laboratory two hours a week.
Prerequisite(s): BIT 2400 and second-year standing in the IMD program.
Lecture three hours a week, tutorial/laboratory two hours a week.
Geography
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...ERTH, FOOD, HLTH, IDES, IMD, IRM, ISAP, ISCI...students: GEOG 2005 , GEOG 2006 and a 0...
Geomatics
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...work term, GEOG 2006 / ENST 2006 and a...ERTH, FOOD, HLTH, IDES, IMD, IRM, ISAP, ISCI...
Environmental Studies
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...ERTH, FOOD, HLTH, IDES, IMD, IRM, ISAP, ISCI...term, ENST 2005, ENST 2006, and ENST 3900...